Debugmode Wax: Difference between revisions
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* PixelStretch - "stretches" pixels over a defined "line". Similar in effect to the " | * PixelStretch - "stretches" pixels over a defined "line". Similar in effect to the "slide" tiling pattern in CC RepeTile or the "cropping" parameter of [[NewBlueFX|NewBlue Wiggle]]. | ||
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Revision as of 16:14, 13 May 2025
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Debugmode Wax, known usually as just Wax is a video compositor for Windows, and the oldschool tool for 3D tennis effects.[1] It was prominent from the late 2000's to the early 2010's, known for its distinct look and unique set of capabilities. It was eventually replaced in the meta by more capable editors like After Effects and Blender or by 3D plugin sets like in BCC.
Wax was notable because of its ability to be used as both a plugin and a standalone editor. If installed as a plugin, you could load it into any 32-Bit video editor (like old version of Vegas) and use it directly inside.
Usage
Wax is primitive, but has most of the features of any other NLE. Footage can be added into the "MediaPool", then dragged onto the timeline wherever you wish. Plugins and Transitions add pizzazz to your works.
Timeline Global Settings
The timeline has global settings that affect certain parts of the frame's 3D space. This is disabled by default and must be enabled by clicking the check-box next to the timecode in the timeline.
The options that can be changed here are:
- Ambient Color
- Smooth Shading (enabled by default)
- Shadows
- View Mode - How you want the scene to be viewed. By default this is "Fill", however there is also "Lines" (which renders as wireframe) and "Points" (which renders as points).
- Camera - 3D transformations for the scene camera.
Effects
Wax has a small, but powerful collection of effects. It also has a very large set of presets to work with.
Wax also has compatibility with FreeFrame and certain DirectX plugins (like older versions of NewBlue).
3D Effects
Basic
- Transform 3D - allows the footage to be transformed in 3D space (transformation, scale, rotation, etc.) This effect is prerequisite for all other 3D effects and is added automatically if not present when one is added in.
- Objects 3D - converts the footage into a 3D primitive object. These include a plane (default), a cube, a sphere, a cylinder, or a torus.
- Lights 3D - adds lights to a 3D scene.
General
- Text 3D - creates text in 3D.
- Shatter - "shatters" a 3D object. One of the more versatile Wax effects, as it can be manipulated to warp shapes and create interesting 3D patterns.
- Vortex - creates a 3D vortex out of the footage. One of wax's most well known effects.
- Particles - a particle generator.
- Model Loader - manipulation of .3DS, .MD2 and .MS3d models.
2D Effects
General
- Texture Generator - A media generation tool that optionally can be overlayed over the source footage. Can also be used to tile the footage, based on the top left corner.
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An example texture generation, being tiled over the source image.
-
Texture Generator's tiling capabilities. Notice how it replicates from the top right rather than cloning the whole image.
- Quick 3D
- PixelStretch - "stretches" pixels over a defined "line". Similar in effect to the "slide" tiling pattern in CC RepeTile or the "cropping" parameter of NewBlue Wiggle.
- RotoMate
- Warp (WinMorph) - a plugin that lets you hook into WinMorph to use its warping functionality directly from Wax.
- Shatter Image
Color