Multirendering

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A Multirender is a technique in tennis that involves rendering the same short sequence over and over again. When this is complete, all of the 'renders' are lined up in a row, creating a really cool progression effect.

By definition, they are identical to a very short Self Tennis.

Multirenders were very common in the mid-late 2010's, initially popularized during the French Revolution by players like Sid. Despite this, they have become less popular due to the amount of effort to set one up, along with more popular alternatives.

Usage

In concept, multirenders are relatively simple.

  1. Create and render a very short sequence of video. It can be part of the video you are working on, or something completely new; it doesn't matter! For maximum effectiveness, try to have this sequence be less than 1.5 seconds long.
  2. Using this newly rendered sequence, do it again. Try to mix it up a little compared to what you did last time: some reverse each iteration, for extra flow; some only use the last frame. Most people just use the video in its entirety
  3. Rinse and repeat as long as you want. Most multirenders tend to be around 8 - 20 "renders" long, but you can make them as long as you want (some have gone to 60 or more!) See how long you can go before the original render is completely gone. It's inevtiable, but fun to see how long it takes!

Tip: it's all about the progression. Don't make edits that completely destroy the previous sequence! You should be able to see where things came from.

Variations

Layered Multirenders

Layered Multirenders are variants of the multirender process where instead of separate videos per-render, the previous renders are long enough to contain every render that comes after. This means you need to know how long you want your multirender to be (temporally) upon your first render, or you'll have to extend it later (and re-render everything!)

Layered multirender rounds tend to vary in length rather than following a concrete pattern, and time between renders can be quite a bit longer as well.

A basic guide:

  • Create the initial render, doing whatever you want.
  • For the second render, start a little bit into the video (when "round two" would start) and then apply the edits you want.
  • Repeat this process as long as you like (or when you run out of video space).

An example, starting 1:08 in;

Notable Examples

Sid's Multirender Collab, the first of its kind

GameBop's "Vx60" - technically a 1-Second Tennis but still a great example of the technique in action

Sid vs. dani_phantump vs. laromande - one of the earliest "multirender tennis" matches