Replication: Difference between revisions

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'''Replication''', also known as '''Tiling''' is the process of having multiple copies of the same footage on screen at once, usually in a grid format.
'''Replication''', also known as '''Tiling''' is the process of having multiple copies of the same footage on screen at once, usually in a grid format.
[[File:Tilingexample.png|thumb|right|Replication done with [[Cycore FX|CC RepeTile]] in [[After Effects]].]]


== Pinwheels ==
== Pinwheels ==
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! Name !! Source !! Notes
! Name !! Source !! Notes
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| (the wax one) || [[Wax]] || i don't know what it is
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| S_WarpTransform || [[Sapphire]] || Can rotate in pseudo-3D space. Very common for its quick use.
| S_WarpTransform || [[Sapphire]] || Can rotate in pseudo-3D space. Very common for its quick use.
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| CC RepeTile || [[After Effects]] || Part of the built-in [[Cycore Effects]] suite
| CC RepeTile || [[After Effects]] || Part of the built-in [[Cycore Effects]] suite
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| Motion Tile || [[After Effects]] || Built-in plugin.
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| NewBlue V6 Tile || [[NewBlueFX]] || Can have a set number of tiles that can be edited in different ways.
| NewBlue V6 Tile || [[NewBlueFX]] || Can have a set number of tiles that can be edited in different ways.
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| Mir || [[Trapcode Suite]] || Incredibly versatile, but harder to set up
| Mir || [[Trapcode Suite]] || Incredibly versatile, but harder to set up
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| Array || [[Blender]] || Tiles an object in a straight line. Requires two to make a grid.
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| Shader Nodes || [[Blender]] || When the UV of an image is multiplied, the image tiles as the coordinates wrap around.
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| PixelStretch || [[Wax]] || The top-left corner of the footage can be tiled.
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| Dynamic Transform || [[BetaFX]] || Similar to S_WarpTransform, but with extra oscillation and parenting features.
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| OpenCL Kernel || [[BetaFX]] || Has a Dynamic Transform API, but can also be programmed freely.
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