Replication: Difference between revisions
AngryLuigi23 (talk | contribs) |
No edit summary |
||
| (4 intermediate revisions by 2 users not shown) | |||
| Line 4: | Line 4: | ||
'''Replication''', also known as '''Tiling''' is the process of having multiple copies of the same footage on screen at once, usually in a grid format. | '''Replication''', also known as '''Tiling''' is the process of having multiple copies of the same footage on screen at once, usually in a grid format. | ||
[[File:Tilingexample.png|thumb|right|Replication done with [[Cycore FX|CC RepeTile]] in [[After Effects]].]] | |||
== Pinwheels == | == Pinwheels == | ||
| Line 13: | Line 15: | ||
|- | |- | ||
! Name !! Source !! Notes | ! Name !! Source !! Notes | ||
|- | |- | ||
| S_WarpTransform || [[Sapphire]] || Can rotate in pseudo-3D space. Very common for its quick use. | | S_WarpTransform || [[Sapphire]] || Can rotate in pseudo-3D space. Very common for its quick use. | ||
| Line 21: | Line 21: | ||
|- | |- | ||
| CC RepeTile || [[After Effects]] || Part of the built-in [[Cycore Effects]] suite | | CC RepeTile || [[After Effects]] || Part of the built-in [[Cycore Effects]] suite | ||
|- | |||
| Motion Tile || [[After Effects]] || Built-in plugin. | |||
|- | |- | ||
| NewBlue V6 Tile || [[NewBlueFX]] || Can have a set number of tiles that can be edited in different ways. | | NewBlue V6 Tile || [[NewBlueFX]] || Can have a set number of tiles that can be edited in different ways. | ||
| Line 29: | Line 31: | ||
|- | |- | ||
| Mir || [[Trapcode Suite]] || Incredibly versatile, but harder to set up | | Mir || [[Trapcode Suite]] || Incredibly versatile, but harder to set up | ||
|- | |||
| Array || [[Blender]] || Tiles an object in a straight line. Requires two to make a grid. | |||
|- | |||
| Shader Nodes || [[Blender]] || When the UV of an image is multiplied, the image tiles as the coordinates wrap around. | |||
|- | |||
| PixelStretch || [[Wax]] || The top-left corner of the footage can be tiled. | |||
|- | |||
| Dynamic Transform || [[BetaFX]] || Similar to S_WarpTransform, but with extra oscillation and parenting features. | |||
|- | |||
| OpenCL Kernel || [[BetaFX]] || Has a Dynamic Transform API, but can also be programmed freely. | |||
|} | |} | ||