Godot: Difference between revisions
Appearance
m i have only used Godot in r1 vs system128, and r2/r4 vs AngryLuigi - i dont think this is one that'll really catch on |
No edit summary |
||
| Line 3: | Line 3: | ||
{{Stub}} | {{Stub}} | ||
'''Godot''' is free and open source video game engine akin to GameMaker and Unity. It can be used to make a wide variety of 2D and 3D games. | [[File:Godot logo.png|thumb|right|The logo for Godot.]] | ||
'''Godot''' is free and open source video game engine akin to GameMaker and Unity. It can be used to make a wide variety of 2D and 3D games. The engine came into the [[tennis]] spotlight when player {{infinitysnapz}} began using it to make complex 3D visuals alongside other modelers like [[Blender]]. | |||
[[File:Godotbook.jpg|right]] | [[File:Godotbook.jpg|right]] | ||
https://godotengine.org/ | https://godotengine.org/ | ||
=Usage= | =Usage= | ||
Godot uses GDScript as its main programming language. | Godot uses [https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_basics.html GDScript] as its main programming language. Godot also has support for C# as well as C and C++ through a plugin called GDExtension. | ||
Latest revision as of 19:24, 22 January 2026
| This article is a stub! It is missing critical information, likely just standing ground until it is completed later. Come back soon! Reason: (none specified) |

Godot is free and open source video game engine akin to GameMaker and Unity. It can be used to make a wide variety of 2D and 3D games. The engine came into the tennis spotlight when player infinitysnapz began using it to make complex 3D visuals alongside other modelers like Blender.

Usage
Godot uses GDScript as its main programming language. Godot also has support for C# as well as C and C++ through a plugin called GDExtension.