3D Space: Difference between revisions

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=Usage=
=Usage=
==Building Shapes==
==Building Shapes==
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3D shapes are a great way to add flair to your rounds. A huge variety of shapes are possible, some more complex than others.
A huge variety of shapes are possible in both real and fake 3D space, some more complex than others.


===Planes===
===Planes===
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===Cubes===
===Cubes===
Cubes are the second most simple, but still need a bit of work to build.
Cubes are the second most simple, but still need a bit of work to build. You'll need six layers for each side of the cube; simply rotate into place and you should be good to go.


===Tetrahedrons / Pyramids===
===Tetrahedrons / Pyramids===
Building a tetrahedron requires knowledge of [[Masking]] and a little bit of math. Decide if you want a square (pyramid) or triagonal (tetrahedron) shape, then mask out each face (four triangles for the tetrahedron, four triangles and a square for the pyramid) so that they all can connect together. Move and rotate everything into place, and you should be good!
Building a tetrahedron requires knowledge of [[Masking]] and a little bit of math. Decide if you want a square (pyramid) or trigonal (tetrahedron) shape, then mask out each face (four triangles for the tetrahedron, four triangles and a square for the pyramid) so that they all can connect together. Move and rotate everything into place, and you should be good!


====Other Polyhedra====
====Other Polyhedra====
This can also be done to make '''octohedrons''' by pasting two pyramids facing away from each other.
This can also be done to make '''octahedrons''' by pasting two pyramids facing away from each other.


After this point anything is possible, but good luck doing it manually. Create3DShapes is an [[After Effects]] plugin that can build shapes up to dodecahedrons, but after that you are completely on you're own!
After this point anything is possible, but good luck doing it manually. Create3DShapes is an [[After Effects]] plugin that can build shapes up to dodecahedrons, but after that you are completely on you're own!
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===Spheres===
===Spheres===
Spheres are usually built by using the Boris Continuum Complete effect (BCC Sphere).
Most video editors cannot create "true" spheres (as well as other round surfaces) in real 3D space. Your best option when working directly in your video editor are math approximations (for example, the Sphere Creator in [[RedGiant PlaneSpace]]), creating a fake 3D sphere then mapping its orientation to be normal to the camera, or using a 3D modeling tool like [[Blender]] instead.
In Wax (as a standalone program or a plugin) there is a video plugin called "Objects 3D" and you can set the object type to "Sphere".
 
Fake 3D spheres can be created easily using the "BCC Sphere" effect in [[Boris Continuum Complete]]. Other options include the [[Cycore FX]] "CC Sphere" built into [[After Effects]].
 
In [[Wax#Basic|Wax]] (as a standalone program or a plugin) you can build real 3D spheres easily using the "Sphere" preset of the "Basic 3D" plugin.


===Cylinders===
===Cylinders===
Same reason as Spheres.
Similar to spheres, cylinders have round edges which make them hard to build in video editors. Respective plugins exist in CC/AE and BCC to create fake ones, and the math to build one using layers is much easier than that of a sphere. They can also be built in Wax.


===Toruses===
===Toruses===
<youtube>HOHa6j6Pd5E</youtube>
<youtube>HOHa6j6Pd5E</youtube>
Toruses are one of the hardest shapes to build due to their complexity; Wax can create them natively but other than that it is more ideal to build them in a 3D modeling tool.


===Cones===
===Cones===