Adobe Premiere Pro: Difference between revisions
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=Interface= | =Interface= | ||
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The entire modern | The entire modern Adobe Creative Cloud suite comes with a feature called '''dynamic linking''' - which lets files of certain types work in tandem across multiple programs. Most commonly, this is done between Premiere and [[After Effects]] to copy a sequence from Premiere's timeline ''into'' After Effects. You then edit the sequence there, then save the AE project file. When you go back into premiere, it will automatically update with the changes you've made! | ||
Dynamic Linking is also used with [[Adobe Media Encoder]] to import sequences for rendering. Most of the time this isn't necessary, but for certain filetypes that premiere cannot natively render to, this is necessary. It also, in some cases, can be more stable for larger projects (or at least tell you when and where something went wrong, which Premiere doesn't do.) | Dynamic Linking is also used with [[Adobe Media Encoder]] to import sequences for rendering. Most of the time this isn't necessary, but for certain filetypes that premiere cannot natively render to, this is necessary. It also, in some cases, can be more stable for larger projects (or at least tell you when and where something went wrong, which Premiere doesn't do.) | ||
Revision as of 23:56, 16 August 2024
This article is a stub! It is missing critical information, likely just standing ground until it is completed later. Come back soon! |
Adobe Premiere Pro, commonly known as Premiere Pro or just Premiere, is Adobe's flagship NLE video editor. It is often contested with Vegas in terms of quality. While Vegas is more commonly used by the "average joe" due to its easier learning curve and cheaper price, Premiere is more often seen in more professional environments. This nature makes it less commonly seen in tennis, however it still gets favorable use throughout.
Interface
Dynamic Linking
The entire modern Adobe Creative Cloud suite comes with a feature called dynamic linking - which lets files of certain types work in tandem across multiple programs. Most commonly, this is done between Premiere and After Effects to copy a sequence from Premiere's timeline into After Effects. You then edit the sequence there, then save the AE project file. When you go back into premiere, it will automatically update with the changes you've made!
Dynamic Linking is also used with Adobe Media Encoder to import sequences for rendering. Most of the time this isn't necessary, but for certain filetypes that premiere cannot natively render to, this is necessary. It also, in some cases, can be more stable for larger projects (or at least tell you when and where something went wrong, which Premiere doesn't do.)
Comparisons to other editors
Advantages
- Drag and drop moving of video frames in the preview.
- One of the better programs for Masking.
- Timelines can be pre-composed (instead of nested) to save space.
Disadvantages
- Premiere does not support 3D Source Alpha or any true equivalent. The best you can get is the "Basic 3D" plugin, however this is a pseudo 3D effect that cannot interact with other layers.
- Significantly less VST and audio effect support, and many of the built-in ones pale into comparison to Vegas equivalents. No vibrato, and a laughable pitch shift.
- Only solid color media generators, must use After Effects to build them.