Noise: Difference between revisions

From ytptenniswiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 2: Line 2:


{{Stub}}
{{Stub}}
''(Unrelated to the Pizza Tower character, but still worth a shoutout anyways.)''


'''Noise''', also known as '''Static''' is a video and audio distortion technique that involves 'fuzzing' of the footage.
'''Noise''', also known as '''Static''' is a video and audio distortion technique that involves 'fuzzing' of the footage.
[[File:Tv static.png|thumb|KZZZZKZKZKZKZKZZZZTTTTTTT]]


=Video Noise=
This is often seen in [[analog distortion]] effects and re-creations.


=Audio Noise=
=Types of Noise=
Audio noise often comes in many different "colors" based on how it sounds. These are:
There are five major types of noise.
https://en.wikipedia.org/wiki/Colors_of_noise


* White
{| class="wikitable"
* Purple
|+ Types of Noise
* Red (Brownian)
|-
* Pink
! Color !! Technical Description !! Sounds Like !! Looks Like !! Usage
* Grey
|-
https://en.wikipedia.org/wiki/Colors_of_noise
| White || Example || Radio Static ||  || MNoiseGenerator
|-
| Purple || Example || Example || ||
|-
| Red (Brownian) || Example || || [[File:2D Brown noise.png|thumb]] ||
|-
| Pink (Fractal) || Noise with a frequency spectrum such that the power spectral density (power per frequency interval) is inversely proportional to the frequency of the signal || A waterfall || [[File:Pink noise cube.gif|thumb]] || Fractal Noise in [[After Effects]]
|-
| Grey || Example || Example || ||
|-
| Blue (Void And Cluster) || A form of noise, such that the power spectral density is directly proportional to the frequency of the signal. In video, this can be used to dither images, emulating equally spaced points: When blurred, it creates a much more even spread of intensity|| Boiling water || [[File:bluenoise64x.png|thumb]] ||
|}
 
=Usage=
==Digitally==
The process of adding noise to audio or video are practically identical; most of the time, you simply need to apply an effect that adds it in for you.
===Video Effects===
* Noise HSL and its variants in [[Premiere Pro]] and [[After Effects]]
* Add Noise and Film Grain in [[Vegas]].
 
==Via Analog Distortion==
Adding static to an analog signal is as simple as messing with the signal itself - putting things in the way, magnets, moving it too far away/weakening the signal, etc.

Latest revision as of 23:25, 8 August 2024



(Unrelated to the Pizza Tower character, but still worth a shoutout anyways.)

Noise, also known as Static is a video and audio distortion technique that involves 'fuzzing' of the footage.

KZZZZKZKZKZKZKZZZZTTTTTTT

This is often seen in analog distortion effects and re-creations.

Types of Noise

There are five major types of noise. https://en.wikipedia.org/wiki/Colors_of_noise

Types of Noise
Color Technical Description Sounds Like Looks Like Usage
White Example Radio Static MNoiseGenerator
Purple Example Example
Red (Brownian) Example
Pink (Fractal) Noise with a frequency spectrum such that the power spectral density (power per frequency interval) is inversely proportional to the frequency of the signal A waterfall
Fractal Noise in After Effects
Grey Example Example
Blue (Void And Cluster) A form of noise, such that the power spectral density is directly proportional to the frequency of the signal. In video, this can be used to dither images, emulating equally spaced points: When blurred, it creates a much more even spread of intensity Boiling water

Usage

Digitally

The process of adding noise to audio or video are practically identical; most of the time, you simply need to apply an effect that adds it in for you.

Video Effects

Via Analog Distortion

Adding static to an analog signal is as simple as messing with the signal itself - putting things in the way, magnets, moving it too far away/weakening the signal, etc.