Datamoshing: Difference between revisions

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Datamoshing is a technique which became common in tennis in the early 2010's. It involves the intentional distortion of video formats that use I-frames (mp4, for example) so that important 'transition' data is removed. As a result, the video can appear to 'mosh' into itself, creating a very cool, glitchy effect.
Datamoshing is a technique which became common in tennis in the early 2010's. It involves the intentional distortion of video formats that use I-frames (mp4, for example) so that important 'transition' data is removed. As a result, the video can appear to 'mosh' into itself, creating a very cool, glitchy effect.
There are many ways to perform datamoshing, each with its own pros and cons.
==With [[Avidmeux]]==
Historically, this is the most common way to perform a datamosh.
==With [[Datamosh Studio]]==
==With [[Nuvotion]]==
==With [[Vegas]]==
This is done using a script, most commonly with Delthas' vegas-datamosh:
https://github.com/delthas/vegas-datamosh

Latest revision as of 03:56, 17 May 2025


Datamoshing is a technique which became common in tennis in the early 2010's. It involves the intentional distortion of video formats that use I-frames (mp4, for example) so that important 'transition' data is removed. As a result, the video can appear to 'mosh' into itself, creating a very cool, glitchy effect.

There are many ways to perform datamoshing, each with its own pros and cons.

With Avidmeux

Historically, this is the most common way to perform a datamosh.

With Datamosh Studio

With Nuvotion

With Vegas

This is done using a script, most commonly with Delthas' vegas-datamosh: https://github.com/delthas/vegas-datamosh