Debugmode Wax: Difference between revisions
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[[Category:Plugins]] | [[Category:Plugins]] | ||
[[Category:Video Editors]] | [[Category:Video Editors]] | ||
[[File:Waxscrn.png|thumb|Wax in action. Taken from DebugMode's website.]] | [[File:Waxscrn.png|thumb|Wax in action. Taken from DebugMode's website.]] | ||
'''Debugmode Wax''', known usually as just '''Wax''' is a video compositor for Windows, and | '''Debugmode Wax''', known usually as just '''Wax''' is a video compositor by Satish Kumar for Windows, and was a commonly used tool for 3D [[tennis]] effects from the late 2000's to the early 2010's.<ref>https://www.debugmode.com/wax.html</ref> Known for its distinct look and unique set of capabilities, it was eventually replaced in the meta by more capable editors like [[After Effects]] and [[Blender]] or by 3D plugin sets like in [[BCC]]. The earliest known usage of the plugin is in [[YTP_Tennis#The_first_matches|the fifth match ever played]], GameCubeHero vs. BMATF(2007), in which it was prominently used by the former player. | ||
Wax was notable because of its ability to be used as both a ''plugin'' and a ''standalone editor''. If installed as a plugin, you could load it into any 32-Bit video editor (like old version of [[Vegas]]) and use it directly inside. | Wax was notable because of its ability to be used as both a ''plugin'' and a ''standalone editor''. If installed as a plugin, you could load it into any 32-Bit video editor (like old version of [[Vegas]]) and use it directly inside. | ||
=Usage= | =Usage= | ||
While more primitive compared to modern editors, Wax shares many of the same basic features of other non-linear editors. Footage can be added into the "MediaPool", then dragged onto the timeline wherever you wish. From here, plugins and transitions can be added to footage as needed. | |||
==Rendering== | |||
Wax can fail to render if the extension on the output file is missing. | |||
==Timeline Global Settings== | ==Timeline Global Settings== | ||
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* Camera - 3D transformations for the scene camera. | * Camera - 3D transformations for the scene camera. | ||
= | ==Importing 3rd-party Plugins== | ||
Wax has a small, but powerful collection of effects. It also has a very large set of presets to work with. | Various video editors, such as [[Windows Movie Maker]] 2.6 can have their plugins directly imported into Wax. This can be done by adding the folders of these editors into Wax's "preferences" -> "3rd party plugin folders" menu. In the case of Windows Movie Maker, these imported effects/transitions will appear under their respective menu in the DirectX panel. | ||
=Video Plugins= | |||
Wax has a small, but powerful collection of effects (known as "video plugins". It also has a very large set of presets to work with. | |||
Wax also has compatibility with [[FreeFrame]] and certain DirectX plugins (like older versions of [[NewBlue]]). | Wax also has compatibility with [[FreeFrame]] and certain DirectX plugins (like older versions of [[NewBlue]]). | ||
==3D Effects== | ==3D Effects== | ||
Wax's 3D effects are split into two categories - Basic and General. | |||
Basic | ===Basic=== | ||
* Transform 3D - allows the footage to be transformed in 3D space (transformation, scale, rotation, etc.) This effect is prerequisite for all other 3D effects and is added automatically if not present when one is added in. | * '''Transform 3D''' - allows the footage to be transformed in 3D space (transformation, scale, rotation, etc.) This effect is prerequisite for all other 3D effects and is added automatically if not present when one is added in. | ||
* Objects 3D - converts the footage into a 3D primitive object. These include a plane (default), a cube, a sphere, a cylinder, or a torus. | * '''Objects 3D''' - converts the footage into a 3D primitive object. These include a plane (default), a cube, a sphere, a cylinder, or a torus. | ||
[[File:Wax objects3d cube.jpg]] | [[File:Wax objects3d cube.jpg]] | ||
* Lights 3D - adds lights to a 3D scene. | * '''Lights 3D''' - adds lights to a 3D scene. | ||
General | ===General=== | ||
* Text 3D - creates text in 3D. | * '''Text 3D''' - creates text in 3D. | ||
[[File:Wax text3d.jpg ]] | [[File:Wax text3d.jpg ]] | ||
* Shatter - "shatters" a 3D object. One of the more versatile Wax effects, as it can be manipulated to warp shapes and create interesting 3D | * '''Shatter''' - "shatters" a 3D object. One of the more versatile Wax effects, as it can be manipulated to warp shapes and create interesting 3D shapes. | ||
* Vortex - creates a 3D vortex out of the footage. One of | |||
There are two major "modes" to the shatter effect: "standard" and "bulge". Standard is your regular triangular shatter effect, while Bulge instead stretches the 3D shape to the shape of the bulge. | |||
Some tips and tricks for working with Shatter: | |||
* The shatter effect is animated by default. If you don't want this, set the Force variable to a non-zero value. | |||
* The "shatter" itself is an object that manipulates whatever is around it. Multiple shatters can be combined to make complicated modifications to shapes, especially if Bulge is turned on. | |||
<gallery> | |||
File:Shatter wax default.jpg|The default preset for Shatter. Keep in mind that the default is animated to "explode" over time. | |||
File:Shatter wax corner.jpg|The same effect but the the shatter moved slightly to the left. Keep in mind the two objects do ''not'' move together! | |||
File:Cube bulge.jpg|A cube object with Bulge mode enabled. | |||
File:Bulge reverse example.jpg|Setting the Force to a negative number results in shapes turning themselves inside out! | |||
File:Large polygon cube negative.jpg|Setting the Fragment Size to higher than 1.0 leads to giant triangles. | |||
</gallery> | |||
* '''Vortex''' - creates a 3D vortex out of the footage. One of Wax's most well known effects. | |||
[[File:Wax vortex.jpg]] | [[File:Wax vortex.jpg]] | ||
* [[Particles]] - a | * '''[[Particles]]''' - "Creates natural effects using a group of particles to simulate fire, water, smoke etc." | ||
* Model Loader - | |||
[[File:Wax particles.jpg]] | |||
* '''Model Loader''' - "Loads 3D models and objects from external files." Supports [[3DS Max|.3DS]], .MD2 (The model format for ''Quake II'') and .MS3d (''MilkShake 3D'')<ref>https://developer.valvesoftware.com/wiki/MilkShape_3D</ref> models. | |||
==2D Effects== | ==2D Effects== | ||
Wax's 2D effects are split into two categories - General and Color. | |||
General | ===General=== | ||
* Texture Generator - A [[Generated Media|media generation]] tool that optionally can be | * '''Texture Generator''' - A [[Generated Media|media generation]] tool based on [[Noise]] functions that optionally can be overlaid over the source footage. Can also be used to [[Replication|tile]] the footage, based on the top left corner. | ||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
* Quick 3D | * '''Quick 3D''' - "Create a quick 3D view of a video. This is [[3D Space#Fake 3D|not a 3D plugin]] so cannot be used with other 3D plugins." | ||
* PixelStretch - "stretches" pixels | * '''PixelStretch''' - "stretches" pixels in any direction. Similar in effect to the "slide" tiling pattern in CC RepeTile or the "cropping" parameter of [[NewBlueFX|NewBlue Wiggle]]. | ||
<gallery> | <gallery> | ||
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</gallery> | </gallery> | ||
* RotoMate | * '''RotoMate''' - "Provides tools to rotoscope/paint on the video with shapes, masks, keyframes and more." | ||
* Warp (WinMorph) - a plugin that lets you hook into [[WinMorph]] to use its warping functionality directly from Wax. | * '''Warp (WinMorph)''' - a plugin that lets you hook into [[WinMorph]] to use its warping functionality directly from Wax. "Warps the image/video using control shapes drawn by the user." | ||
* Shatter Image | * '''Shatter Image''' - "Shatters images/videos into pieces. This is not a 3d plugin so cannot be used with other 3d plugins." | ||
Color | Color | ||
* [[Chroma Key]] | * '''[[Chroma Key]]''' - "Makes a portion of a video transparent based on the selected color so tracks below the keyed video show through in the composited (mixed) output." | ||
=Sources= | =Sources= | ||