List of Vegas Effects: Difference between revisions

added all the other effects (based on vegas 15)
No edit summary
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
This is a complete list of all vanilla plugins in Vegas.
{{Stub|REASON=This is terribly unfinished. When this is done, there will be a compatibility chart showing what is available in what version.}}


{{Stub}}
''For the discontinued Video Editor "Vegas Effects", see [[List of Video Editors#Video Editors|Hitfilm Pro.]]


When this is done, there will be a compatibility chart showing what is available in what version.
 
This is a complete list of all vanilla plugins in [[Vegas|Sony Vegas / Magix VEGAS]].


=Effects=
=Effects=
Line 9: Line 10:


{| class="wikitable sortable"
{| class="wikitable sortable"
|+ Vegas Effects
|+ Effects in VEGAS
|-
|-
! Name !! Description !! Image !! History
! Name !! Description !! Image !! History
Line 31: Line 32:
|Chroma Blur
|Chroma Blur
|-
|-
|Chroma Keyer
|Chroma Keyer || If the color of a pixel is within the range of a defined color, then the alpha channel of the pixel decreases.
|-
|-
|Color Balance
|Color Balance
Line 45: Line 46:
|Convolution Kernel
|Convolution Kernel
|-
|-
|Cookie Cutter
|Cookie Cutter || Masks the source with a selection of shapes. Borders and feathers are also supported.
|-
|-
|Crop
|Crop
Line 67: Line 68:
|Gradient Map
|Gradient Map
|-
|-
|HSL Adjust
|HSL Adjust || Rotates the hue values, as well as adds or subtracts from the saturation and lightness values of the pixels of the source.
|-
|-
|Invert
|Invert || Puts the RGB values of every pixel of the source and takes the difference of it and 255 (or a lower value depending on the slider the effect gives you.)
|-
|-
|LAB Adjust
|LAB Adjust
Line 97: Line 98:
|Picture In Picture
|Picture In Picture
|-
|-
|Pinch/Punch
|Pinch/Punch || Scales the source increasingly/decreasingly the closer it is to the defined center/focus point.
|-
|-
|Pixelate
|Pixelate
Line 125: Line 126:
|Stabilize
|Stabilize
|-
|-
|Starburst
|Starburst || Overlays sparkles on top of brighter areas of the source.
|-
|-
|Stereoscopic 3D Adjust
|Stereoscopic 3D Adjust
|-
|-
|Swirl
|Swirl || Rotates the source increasingly the closer it is to the defined center/focus point.
|-
|-
|Threashold
|Threshold || If the R/G/B values of the source pixel exceed a value, then the corresponding channel will be turned on in the resulting image.
|-
|-
|Timecode
|Timecode || Overlays a timecode on top of the source.
|-
|-
|TV Simulator
|TV Simulator || It speaks for itself.
|-
|-
|Unsharp Mask
|Unsharp Mask
Line 141: Line 142:
|Vignette
|Vignette
|-
|-
|Wave
|Wave || Applies a sine-wave type deformation horizontally and/or vertically.
|-
|-
|White Balance
|White Balance