List of Vegas Effects: Difference between revisions

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added all the other effects (based on vegas 15)
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|Chroma Blur
|Chroma Blur
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|Chroma Keyer
|Chroma Keyer || If the color of a pixel is within the range of a defined color, then the alpha channel of the pixel decreases.
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|Color Balance
|Color Balance
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|Convolution Kernel
|Convolution Kernel
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|Cookie Cutter
|Cookie Cutter || Masks the source with a selection of shapes. Borders and feathers are also supported.
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|Crop
|Crop
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|Gradient Map
|Gradient Map
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|-
|HSL Adjust
|HSL Adjust || Rotates the hue values, as well as adds or subtracts from the saturation and lightness values of the pixels of the source.
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|-
|Invert
|Invert || Puts the RGB values of every pixel of the source and takes the difference of it and 255 (or a lower value depending on the slider the effect gives you.)
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|LAB Adjust
|LAB Adjust
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|Picture In Picture
|Picture In Picture
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|Pinch/Punch
|Pinch/Punch || Scales the source increasingly/decreasingly the closer it is to the defined center/focus point.
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|Pixelate
|Pixelate
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|Stabilize
|Stabilize
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|-
|Starburst
|Starburst || Overlays sparkles on top of brighter areas of the source.
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|Stereoscopic 3D Adjust
|Stereoscopic 3D Adjust
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|-
|Swirl
|Swirl || Rotates the source increasingly the closer it is to the defined center/focus point.
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|Threashold
|Threshold || If the R/G/B values of the source pixel exceed a value, then the corresponding channel will be turned on in the resulting image.
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|Timecode
|Timecode || Overlays a timecode on top of the source.
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|TV Simulator
|TV Simulator || It speaks for itself.
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|Unsharp Mask
|Unsharp Mask
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|Vignette
|Vignette
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|Wave
|Wave || Applies a sine-wave type deformation horizontally and/or vertically.
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|White Balance
|White Balance

Latest revision as of 02:23, 28 August 2024

This is a complete list of all vanilla plugins in Vegas.



When this is done, there will be a compatibility chart showing what is available in what version.

Effects

Under the "Video FX" menu.

Vegas Effects
Name Description Image History
Add Noise Adds Noise to the footage. N/A
Black and White Converts the footage to monochrome (black and white). File:BlackAndWhiteExamples.png N/A
Black Restore Restores the black...? File:BlackRestoreExamples.png N/A
Border
Brightness and Contrast
Broadcast Colors
Bump Map
Channel Blend
Chroma Blur
Chroma Keyer If the color of a pixel is within the range of a defined color, then the alpha channel of the pixel decreases.
Color Balance
Color Corrector
Color Corrector (Secondary)
Color Curves
Color Match
Convolution Kernel
Cookie Cutter Masks the source with a selection of shapes. Borders and feathers are also supported.
Crop
Defocus
Deform
Fill Light
Film Effects
Film Grain
Gaussian Blur
Glint
Glow
Gradient Map
HSL Adjust Rotates the hue values, as well as adds or subtracts from the saturation and lightness values of the pixels of the source.
Invert Puts the RGB values of every pixel of the source and takes the difference of it and 255 (or a lower value depending on the slider the effect gives you.)
LAB Adjust
Layer Dimensionality
Lens Flare
Levels
Light Rays
Linear Blur
LUT Filter
Mask Generator
Media
Min and Max
Mirror
Newsprint
Picture In Picture
Pinch/Punch Scales the source increasingly/decreasingly the closer it is to the defined center/focus point.
Pixelate
Quick Blur
Radial Blur
Radial Pixelate
Rays
Saturation Adjust
Sepia
Sharpen
Smart Upscale
Smart Zoom
Soft Contrast
Spherize
Stabilize
Starburst Overlays sparkles on top of brighter areas of the source.
Stereoscopic 3D Adjust
Swirl Rotates the source increasingly the closer it is to the defined center/focus point.
Threshold If the R/G/B values of the source pixel exceed a value, then the corresponding channel will be turned on in the resulting image.
Timecode Overlays a timecode on top of the source.
TV Simulator It speaks for itself.
Unsharp Mask
Vignette
Wave Applies a sine-wave type deformation horizontally and/or vertically.
White Balance

Transitions

Under the "Transitions" menu.

Vegas Transitions
Name Description Image History
3D Blinds Creates a 3D Blinds transition. File:3DBlindsExamples.png N/A
3D Cascade The next frame "cascades" into place, piece by piece. File:3DBlindsExamples.png N/A
3D Fly In/Out The next frame flies into place. File:3DFlyInOutExamples.png N/A